Sport

In computer science, „sport“ does not refer to a specific technical term or concept. However, it can relate to various areas within computational systems, such as game development, sports analytics, or simulation environments. In these contexts, „sport“ typically involves the study or creation of video games that simulate sporting events, analyze player performance using data science techniques, or develop algorithms for real-time sports data processing. It may also encompass applications in Artificial Intelligence (AI) for coaching systems or player decision-making analysis.